COMMERCIALS SHOWREEL
Showreel featuring compositing work for commercials, alongside select VFX supervised projects—covering shot design, technical direction, on-set supervision, and data capture.
FILM SHOWREEL
This reel highlights my work as a Compositing Artist across feature films and short films.
COMMERCIALS SHOWREEL
Showreel featuring compositing work for commercials, alongside select VFX supervised projects—covering shot design, technical direction, on-set supervision, and data capture.
FILM SHOWREEL
This reel highlights my work as a Compositing Artist across feature films and short films.
> TOOLS
Adaptive Tools Display
>> HEIM
HEIM
A TUI TOOL FOR EFFORTLESSLY MANAGING COMPLEX DIRECTORY STRUCTURES

For professionals who rely on consistent, repeatable directory structures—whether in software development, VFX production, video editing, or collaborative project management — heim offers a streamlined solution. This terminal-based tool empowers users to create, save, and execute complex folder hierarchies via customizable .json templates, eliminating manual recreation of directories. Share presets effortlessly across teams to ensure uniform project structures, reducing onboarding friction and errors in collaborative workflows. Lightweight and terminal-native, heim prioritizes efficiency without sacrificing flexibility, making it ideal for technical artists, engineers, and creatives alike.


(Built with Textual for a fast and responsive terminal interface.)


Visit the project's GitHub page for further information on installation and usage

>> SCRIPTMANAGER
A NUKE GIZMO FOR OPTIMIZING SCRIPT SPEED & RESPONSIVENESS

ScriptManager is a versatile and powerful Nuke gizmo designed to streamline and enhance your script management workflow. It integrates several essential features such as global localization policy & GPU usage controls, "Render Switch" system, and "Backdrop Groups" system, all aimed at improving efficiency and organization within large Nuke scripts. The core advantage of ScriptManager is its lack of expressions and links to other nodes, which significantly increases its portability across different Nuke environments and setups.


Visit the project's GitHub page for further information on installation and usage

>> IP_KIT
A NUKE GIZMO THAT PROVIDES A SELECTION OF COMMONLY USED INPUT PROCESS PRESETS

This tool is perfect for artists who frequently switch between different IP settings, saving valuable time and ensuring consistency across projects.


Visit the project's GitHub page for further information on installation and usage

> PHOTO
> ABOUT
SEMYON SOKOLOV
VFX ARTIST & SUPERVISOR
VFX Artist specializing in compositing, with 3 years of experience crafting visuals for feature films and commercials that balance artistic intuition with technical rigor. Whether on set as a VFX supervisor or behind the screen fine-tuning details, I ensure seamless integration of digital elements with live-action footage, using my background in photography, lighting, color and motion design.


Adept at navigating fast-paced environments, I thrive on bridging artistry and technology—whether designing AI-driven workflows to accelerate complex shots or planning budgets and leading teams of artists to craft visuals that elevate the narrative.

Rooted in a love for photography and visual storytelling, I’m always chasing new creative heights. For me, every project is a chance to evolve: to collaborate with passionate teams, experiment with emerging tech, and deliver work that doesn’t just meet expectations—it reimagines them.
FREELANCE
MAY 4 2024 - PRESENT
Compositing Artist, VFX Supervisor
Primarily worked in the commercial sector. Frequently acted as a VFX supervisor: oversaw on-set production, advised directors and producers on VFX implementation methods, and provided cost estimates for effects.
CGF
MAR 7 2023 - MAY 3 2024
Compositing Artist
Worked on several feature films and numerous commercials. Participated in the look development of complex effects, and repeatedly developed master scripts and setups for distribution across the team/vendors.
FREELANCE
OCT 20 2021 - MAR 6 2023
Motion Design artist, Compositing Artist
Worked independently as a motion designer, editor, and cinematographer. Started learning compositing and integrated these techniques into motion design work.
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Tilda